Reed Business Information
     
HomeLA411.comAdvertising InformationNewYork411.comListing InformationHighDef411.comContact InformationJob BoardAbout UsWhat's This?MY 411411 Update Newsletters 411 Store
 


Newsletter Archive

















 
Issue 48
August 2007

This issue brought to you by: ACE Film Festival

Virtual Product Integration Takes Branded Entertainment to the Next Level
by Dena Seif

A bag of Mr. Sub was digitally placed into a scene from "Hell's Kitchen."

Concerned that TiVo and DVR are bringing about the end of traditional commercials, advertisers have been moving toward digitally embedding their logos and products in films and TV shows in post production, sometimes even after a show has already been aired.

The Technology

The shift from 15 and 30-second commercial spots to the more stealth techniques of product placement and brand integration in film and TV has been occurring for years.  Traditionally, product placement and brand integration marketers focus on inserting the brand during production, working with writers to incorporate the content on a creative level. However this new method relies on digitally inserting the content in post production, negating the need for the product to be included in the shoot.

One of the pioneers of the technology for virtual product placement, New Jersey-based PVI Virtual Media Services, developed this technology while working on its virtual first down marker technology for the NFL in 1990. The marker, a digitally inserted yellow line that denotes the first down line, allows football players to be seen moving on top of it, as if it were really on the field. This technology, which won them an Emmy in 2000, now allows them to digitally integrate images of logos, brands or actual products into a motion picture project.

How It Works

“Our technology uses key features, or landmarks, in a scene to insert an object,” says Sam McCleery, Executive Vice President of Sales & Marketing for PVI.

The process begins with the client supplying flat or 3D artwork. Using their post production software, which requires powerful specially-made computers and a set of proprietary algorithms, engineers reconstruct the physical parameters of the image, such as lens length, focal length, relative distances and the limits of the camera’s movement. The computer then cuts a hole, placing the object and tracking its position in the frame relative to other objects in the frame. Next the technicians then adjust the advertised product to compensate for lens effects and manipulate the image to match the texture of the scene, leaving a seamless effect for the viewer.

McCleery explains that a clear, uncluttered space in a scene makes it much easier for technicians to insert graphics. But even if there isn’t much empty space with which to work, PVI still has the capabilities to show off the brand long enough to fulfill the time quota that the client demands.

“We can place the object anywhere so it’s seamless,” says McCleery. “Focus groups can’t tell the difference between what’s real and what’s been virtually integrated.”

Believe It or Not

But traditional entertainment marketing companies aren’t all convinced that virtually inserted brands and logos are the most effective means for product placement.

According to Tony Wilson, marketing director for Los Angeles-based Motion Picture Magic, a traditional entertainment marketing company, “Product placement can backfire if it’s not organic to the scene, and digital images are just not organic.” Wilson feels that digitally inserted brands and logos are not convincing enough for the viewer.

Wilson contends that companies like Motion Picture Magic still have an edge over other companies because of their existing relationship with studios. “We have a strong client base. Our clients come from all over and trust us since we’re located in Hollywood and know the studios. They use us as their eyes and ears.”

But McCleery feels differently. According to McCleery, studios understand the profit potential of this particular facet of the industry, and are moving toward shooting with “cleaner” sets in order to make it easier to input virtual images of various products throughout the show.

“As the process becomes more sophisticated, we’re finding cleaner scenes and later integrating the images. Technology has only gotten better over the years and graphics have gotten sharper,” explains McCleery.

The Future Colliding with the Past

But for those who loathe the idea of promoting products in movies and TV, virtual product placement presents a growing threat. A director may unwittingly create a project that turns into an advertisement, for instance, becoming infuriated with the results. Even more disturbing is the possibility that classic films and TV may be subject to modern product promotion. Such revisions may affect not only the artistic integrity of a movie, but could make it historically inaccurate as well. Imagine “Casablanca” with Humphrey Bogart on the tarmac, as Ingrid Bergman’s plane takes off, digitally emblazoned with a JetBlue logo. (A handful of films like “Citizen Kane” do have contractual protection from any kind of content modification.)

But like it or not, virtual product placement is here to stay. With technology moving forward so quickly, one can anticipate continuing growth of this medium. That, coupled with product placement’s immense profit potential, will likely encourage technicians and engineers to create more elaborate software, giving almost any film or television show the potential to become lucrative advertising space.


In this issue:




LA 411 2007 edition






© 2007 Reed Business Information, a division of Reed Elsevier Inc.
All rights reserved. Use of this web site is subject to its
Terms and Conditions of Use. View our Updated Privacy Policy.